The complete multiplayer solution for any engine, genre or platform
SpatialOS is a complete multiplayer solution. It’s a suite of services that helps you focus resources, a toolset that helps accelerate production, and a cloud-based multiserver platform that opens up unique possibilities.
We take care of the networking, hosting and online services. This means you can dedicate your budget, time and talent to gameplay and deliver low-latency action from hosting sites around the world.
SpatialOS supercharges any engine. You’ll get to your first prototype sooner, start playtesting at scale immediately, and begin identifying bugs and bottlenecks easily as you iterate rapidly towards your ideal game.
SpatialOS improves every stage of game development. Find out how we solve technical challenges, make production and iteration faster, and give you the freedom to explore amazing new gameplay possibilities.
The GDK for Unity gives you a head start on common challenges. The FPS Starter Project, for example, has solutions to movement, shooting, transforms and health.
The integration with Unreal has native-feeling workflows so you can use SpatialOS with all the Unreal Engine’s networking APIs.