Follow our four part video-series to start making your next multiplayer game.
Overduty VR: Battle Royale is a VR Battle Royale game built on SpatialOS.
Thomas Van Den Berg is the creator of the Kingdom series. He's working on a multiplayer persistent construction prototype built using SpatialOS.
Kingshunt is a third person multiplayer action game, combining tower defense, real-time strategy, and hack and slash, built using Unreal Engine and SpatialOS.
Mankind Reborn is an hardcore science-fiction MMO built with SpatialOS and Unreal Engine.
Any SpatialOS technical questions? Post your query here and one of our support engineers will get back to you.
As the name implies, come here to get all your answers to frequently asked questions about SpatialOS.
All announcements about the SpatialOS platform get posted here. We also include smaller updates that might not appear in our news feed.
It's always amazing to see what our developers have built with SpatialOS. They are our best critics and contribute to the successful development of the platform. Here's a look at the games that they're working on.
Our Discord channel is the best place to go for real-time conversations with our team and our community of developers. It’s also a great place to find out about other SpatialOS projects.
Whatever stage you're at with SpatialOS, search our documentation for solutions to all sorts of challenges. You can also find example projects and modules to get your game started.