We explain how SpatialOS works and how developers use game engines with it.
Quickly build a scalable multiplayer FPS game with the SpatialOS Game Development Kit for Unity.
Improbable’s multiplayer game platform SpatialOS now works with the two leading games consoles.
We’ve fully released the new version of the Runtime and rolled it out across all projects.
The new version of our SpatialOS Runtime allows developers to have more control over how server load is distributed - here, we explore the huge design ramifications.
Any SpatialOS technical questions? Post your query here and one of our support engineers will get back to you.
As the name implies, come here to get all your answers to frequently asked questions about SpatialOS.
All announcements about the SpatialOS platform get posted here. We also include smaller updates that might not appear in our news feed.
It's always amazing to see what our developers have built with SpatialOS. They are our best critics and contribute to the successful development of the platform. Here's a look at the games that they're working on.
Our Discord channel is the best place to go for real-time conversations with our team and our community of developers. It’s also a great place to find out about other SpatialOS projects.
Whatever stage you're at with SpatialOS, search our documentation for solutions to all sorts of challenges. You can also find example projects and modules to get your game started.