Senior Field Engineer

Edmonton, AB | Field Engineering

Help us transform what multiplayer games can be. Our engineers are changing how online games are made, operated and played. Join them, and be part of a team with credits on some of the biggest game titles, with diverse backgrounds ranging from art to aerospace. You'll address the toughest engineering challenges. You’ll co-develop with world-class studios, and build games that challenge the limits of the possible.

Your Mission

As a Field Engineer at Improbable, you will play part product manager, part evangelist, part R&D and part business development as well as managing and growing the sales engineering function at Improbable.

You will be heading out with our Business Development team to meet new clients. You will pitch SpatialOS to technical leadership, advise customers on how to build multiplayer games and provide answers to technical and creative questions raised by clients

Helping customers design and make solid architectural choices early on. As a games engineer, you will be paramount in ensuring the success of a SpatialOS game through these early technical choices.

You will be involved in building internal projects to demonstrate and de-risk the potential of SpatialOS, which can be used for sales material and customer demonstrations.

Areas of Impact

Helping the business development team engage with all of our prospective customers

Spend time researching and developing interesting and innovative use cases for SpatialOS

Attend conferences, conduct talks and constantly be at the forefront of latest trends within the games industry

Research and de-risk potential new games and genres to be made with SpatialOS 

Steer internal engineering teams, translating customer requirements to ensure the tools and features we build are in line with what they need.

Work with product managers to help define the long term product roadmap for SpatialOS

We’d like to hear if you if you identify with any of the following:

  • Experience building games, and have shipped at least one title
  • Experience working with engines such as Unity, Unreal, CryEngine 
  • Strong communication and collaboration skills with an ability to adapt to different levels of technical understanding
  • Passionate about teaching and sharing knowledge, empathetic and patient
  • Interest in building and launching new gaming experiences in virtual worlds
  • Demonstrable knowledge and passion for games and or game development
  • Customer facing experience.
While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.
We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

Discover more

Working with us

Build new worlds with exceptional people.

Read more →