At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
You will be a foundational hire in our UK Games Studio, helping us build the next generation of MILES and designing new ways for people to engage with digital experiences
We are looking to create new massive online experiences, you will guide the development and expansion of our ScavLab experiences into something completely new.
We are looking to introduce players to our experiences in exciting and memorable ways, help them understand what our world is and will become through a meaningful, multifaceted campaign. We have been experimenting with the technology and gameplay under-pinning these experiences with our ScavLab product, but we are looking to bring these experiences into a full fledged product.
The impact to a project expected from a Lead Gameplay Programmer is focused on driving the gameplay team forward as a single unit.