Kirkland, USA - December 10, 2020 - Midwinter Entertainment has today opened the PC Closed Beta for their upcoming survival shooter Scavengers, announcing the news with the premiere of a brand-new trailer unveiled during The Game Awards.
Explorers eager to scour the frozen wasteland can sign up for the Scavengers Closed Beta at Play Scavenegers. Places are limited, with 50,000 keys available, but returning players that have either registered for or participated in previous technical playtests will automatically be granted access. The Closed Beta is live now and runs through to Monday, December 21st at 6 PM PST.
“Today’s the beginning of an exciting new phase for Scavengers,” said Josh Holmes, CEO and co-founder of Midwinter Entertainment. “The community has always been the core foundation of our development ethos. Closed Beta allows us to expand that community to tens of thousands of new players, each experiencing Scavengers for the first time, and playing a vital part in its continued development.”
Closed Beta drops players into a hostile frozen wasteland, where squads of three compete to survive and score datapoints against rival teams. Explorers are equipped with a combination of powerful abilities and signature weaponry to tackle the challenges of a vast strategic battleground that blends sandbox-style PvE and class-based PvP.
The Scavengers Closed Beta also introduces Roaming Bosses. The first to be revealed is ‘Sluka’ - a gargantuan Scourge that randomly spawns towards the end of a match to stalk remaining Explorers. Roaming Bosses offer an incredible threat but yield substantial reward for Explorers brave enough to take on the imposing challenge. Additionally, players will also face smaller bosses scattered throughout the map, including the hammer-wielding Outlander, ‘Warlord’.
Scavengers is currently in development for PC, with Early Access coming in early 2021. A console release is due at a later date. Register your interest to play Scavengers.
About Midwinter Entertainment
Midwinter is a new Washington-based video game development studio established by veterans of the Halo, Battlefield, and Battlefront franchises, among many others. Josh Holmes, Fidde Persson, Daryl Anselmo, and Peter Burzynski co-founded the studio after successful careers in AAA gaming. Holmes most recently served as Creative Director of Halo 4 and Studio Head of 343 Industries during the making of Halo 5: Guardians. Midwinter was acquired by Improbable in September 2019. For more information, please visit www.midwinter.net.
Improbable provides better ways to make multiplayer games, and helps multiplayer developers to meet any challenge. Designed specifically for game developers, Improbable’s services include managed hosting & orchestration, networking, online services, development tools, as well as advice, support and full co-development.
Improbable also makes innovative multiplayer titles using its own technology, with studios in Canada, the US and Britain.
Founded in 2012 and headquartered in London, Improbable employs more than 700 staff in Europe, China and North America. www.improbable.io